Go download the DEMO on Steam. I'll post up some vids this weekend about it and my thoughts. Until then enjoy some cool in game pics.
Thursday, March 19, 2015
Ride In Game Demo Pics
Yeah RIDE rocks! It's really and awesome game that was way over due to the public. Glad Milestone created it. Can't wait to the final release.
Ride is Available for Pre-Order Purchase on Steam!
Yes! You can now Pre-Purchase RIDE on Steam for $39.99 or get the Digital Deluxe Edition for $59.99. Also available is the Demo for download. So what's the difference?
For $39.99 includes the full game and if you Pre-Purchase now you also get the Yamaha 2015 Bike Models DLC.
Yamaha R1 2015:
• Displacement: 998cc
• Maximum power: 147.1 kW (200.0 CV) @ 13.500 rpm
• Maximum torque: 112.4 Nm (11.5 kg-m) @ 11.500 rpm
• Wet weight (including full oil and fuel tank): 199 Kg
Yamaha R1M 2015:
• Displacement: 998cc
• Maximum power: 147.1 kW (200.0 CV) @ 13.500 rpm
• Maximum torque: 112.4 Nm (11.5 kg-m) @ 11.500 rpm
• Wet weight (including full oil and fuel tank): 200 Kg
Yamaha R6 2015:
• Displacement: 599 cc
• Maximum power: 91.0 kW (123.7 CV) @ 14.500 rpm
• Maximum torque: 65.7 Nm (6.7 kg-m) @ 10.500 rpm
• Wet weight (including full oil and fuel tank): 189 Kg
For gamers who don’t pre-order the game, the DLC packs will be available to download from Day 1 for € 3.99 each, or with the purchase of the Season Pass (€ 19.99 for PS4™, PS3™ and Windows PC®).
The Digital Deluxe Edition includes the game and four more exclusive contents:
Season Pass
The RIDE Season Pass gives you access to all four add-on packs for the game, including the two that have already been announced and two that will be revealed shortly, allowing you to race on 15 additional bike models manufactured between 1998 and 2015.
Movie
Why We Ride (2013) directed by Brian H. Carroll, with Jim Adams, Ernie Alexander and Kenny Alexander. This documentary film captures the passion of motorcycle riding, and shows the camaraderie of friends and families who ride together. As told by the many racers, riders, and pioneers of the sport, and their relatives, the story weaves its way through generations of motorcyclists who live each day to the fullest on their bikes.
Making-Of
This book takes you behind the scenes of producing the RIDE videogame*, explaining how, from conception to realization, Milestone created its first ever proprietary IP. The book covers a range of topics, from the creation of the tracks to bike and rider customisation, and from the history of each of the 14 manufacturers to the development of the game physics.
* Available only in English
Soundtrack
All 17 tracks from the official RIDE soundtrack (in mp3 format) to listen to wherever you are.
The RIDE Season Pass gives you access to all four add-on packs for the game, including the two that have already been announced and two that will be revealed shortly, allowing you to race on 15 additional bike models manufactured between 1998 and 2015.
Movie
Why We Ride (2013) directed by Brian H. Carroll, with Jim Adams, Ernie Alexander and Kenny Alexander. This documentary film captures the passion of motorcycle riding, and shows the camaraderie of friends and families who ride together. As told by the many racers, riders, and pioneers of the sport, and their relatives, the story weaves its way through generations of motorcyclists who live each day to the fullest on their bikes.
Making-Of
This book takes you behind the scenes of producing the RIDE videogame*, explaining how, from conception to realization, Milestone created its first ever proprietary IP. The book covers a range of topics, from the creation of the tracks to bike and rider customisation, and from the history of each of the 14 manufacturers to the development of the game physics.
* Available only in English
Soundtrack
All 17 tracks from the official RIDE soundtrack (in mp3 format) to listen to wherever you are.
Tuesday, March 17, 2015
RIDE - TRAILER DEMO PS4 AND PC
Fast approaching is the release of the demo for Ride this
Friday 3-20-15 on Steam with the release of the full game on Steam, PC and all
consoles next week 3-27-15.
I’ll be taking a look at the Ride demo this weekend along
with buying the game as soon as it’s available on Steam. I’m mostly interested
in the Digital Deluxe Edition
What bike are you most anxious to Ride in the game?
Monday, March 16, 2015
Assetto Corsa Dream Pack Quick Look
Assetto Corsa Dream Pack Quick Look
Assetto Corsa new Dream Pack DLC is dreamy, but is plagued with slow load times and sporadic AI. The Ai is pretty good as long as your not stopping on the race line. As seen in the video you will see Ai sandwich me in on both sides of a turn and also stack up behind me when I blow my engine an I purposely stay on the race line.Other times the Ai is offering up some really intense racing keeping pressure on me and just waiting for the opportunity to make a pass on me. It's like I said sporadic, but so is allot of sim racing games I play.
Assetto Corsa does offer up some beautiful graphics and interiors, plus the 10 new rides and a laser scan of Nurburgring in 3 layouts with the DLC which for me is worth the $10 Pre-Order alone. The new AC version 1.1 brings a slew of improvements (see below channel log ), but what is mostly noticeable for me is the improved physics especially noticed on the Nurburgring track, but I felt more (FF) force feed back on all the tracks I raced on. I could just tell what the car was doing better now making corrections easier to handle.
The in car sounds seems to be tweaked as well and they sound oh so better along with improved motion for my Track IR enabling me to pick a much more sane setting for camera rotation speed (3 from 7) all while allowing me to see more of my surrounding then ever before.
Also notable is the tire smoke. Who doesn't like allot of it. Well it looks great and doesn't seem to slow my GPU down at all. Did I mention Flags. Well seems you will see these pop up in the top left of the screen showing checkered, white, yellow and black. Nice addition that helps draw me into the race more.
Oh I almost forgot. The new weather changes. Select for a heavy fog, light fog, clear, mid clear, light clouds, heavy clouds. I think I got them all. Man this really adds some cool immersion to your race. The heavy fog is down right spooky on some tracks.
My only request now would be custom championship races and allot more programmable buttons for the slide out in game menu. I'm not a fan of the slide out so if I could map most these functions to my button box that would be great!
All in all Assetto Corsa Dream Pack 1 coupled with the Version 1.1 update is a huge step in the right directions. Improved physics, sound, Track IR, more cars, laser scanned Nurburgring and much more! It's a must have Sim for any car loving Sim Racer out there.
Go Download It Now!
Changelog Assetto Corsa 1.1
- Added ai-hints
- New penalty system
- Added Kick Quorum to the server
- Fixed sound pops and clicks for some cars engines
- Fixed traction control sound events
- Fixed Tatuus FA01 limiter sound
- Improved sound dynamics under load for some cars
- Launcher: more graceful handling of missing/problematic content
- Launcher default theme: personal best time grid filtering by car/track added
- Fixed blank resolution box
- Fixed missing sound events
- Fixed crashes volume
- Reworked envelopment for interior and exterior sounds
- Higher exterior volume for surround speaker configurations
- Fixed tyre fake shadows in slowmo replay
- Improved AI
- Added custom head movements per car (driver3d.ini)
- Driver helmet/head now cast shadows in onboard camera
- Added custom weather selection
- Improved Pedals App
- Rendering performance optimizations
- Particle rendering optimiziations
- Render Stats form now features units
- Added "final" damage for high speed impacts
- Added quality settings to replay that allow up to 4x longer replays
- Fixed driver shift preload animation at race start
- Fixed camera car not using FOV value
- Fixed AI choosing wrong (slow) tyres
- Updated FMod to 1.05.13
- Updated Fmod SDK project (minor envelopment improvements)
- Tweaked exterior reverb parameters
- Tweaked envelopment values for some sound events
- Improved positional surface sounds
- Fixed wind and tyre rolling noise
- Fixed doppler effect for rev limiter and horn
- Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini
- AI race starts greatly improved
- Fixed wrong shadow resolution when moving through F6 camera car cameras
- Fixed graphics not following dynamic track grip levels in Multiplayer
- Fixed "fast" height evaluation for validating setup ignoring tyre pressure
- FPS caps is now compatible with the new 1ms resolution timer
- Suicidal server admins are now a protected species and not allowed to kick themselves anymore
- Adjusted fuel consumption for most of the cars
- UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI
- Added 4WD simulation in drivetrain.ini
- Added live axle suspension geometry
- [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.
- AC now support multiple configurations on circuits
- A to B gameplay options for hillclimb tracks and specific circuits that support.
- Tyre pressures can now be shown in digital_instruments.ini
- Limited static weather situations can now be selected from the UI. Weather is also moddable.
- Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.
- Customizable TrackIR rotation range.
- Chat window now supports full Unicode charset
Ride Digital Deluxe for Steam Users Only!
Ride Digital Deluxe for Steam Users Only!
The Steam community is getting some love from Milestone with the upcoming Ride video game by the way of a Digital Deluxe Edition for Steam only. This isn't much different from what we see with Playstation and Microsoft leveraging special weapons, extra missions or outfits etc.. to get customors to buy a the game from a certain platform. It's great to see Steam is now getting this type of customer base pull.
The Digital Deluxe Edition contents will include: Why We Ride (the movie in digital copy), Season Pass, Making of Booklet and the Official Soundtrack. Sounds like a great value so far although no price has been announced nor can you actually pre-order the game on Steam yet.
Ride is on track to release March 27 with a Steam demo this Friday March 20th. Link: RIDE
Read below or go directly the the Ride blog for the below information.
The Digital Deluxe Edition includes
“Why We Ride” (2014) directed by Brian H. Carroll, with Kenny Roberts, Ten Simon, Mert Lawwill, Troy Lee and Melisa Paris. This documentary film captures the passion of motorcycle riding, and shows the camaraderie of friends and families who ride together. As told by many racers, riders, and pioneers of the sport, and their relatives, the story weaves its way through generations of motorcyclists who live each day to the fullest on their bikes.
Season Pass: The RIDE Season Pass gives you access to all four add-on packs for the game, including the two that have already been announced and two that will be revealed shortly, allowing you to race on more than 15 additional bike models manufactured between 1998 and 2015.
Making-Of Booklet (English Only): This book takes you behind the scenes of producing the RIDE videogame, explaining how, from conception to realization, Milestone created its first ever proprietary IP. The book covers a range of topics, from the creation of the tracks to bike and rider customisation, and from the history of each of the 14 manufacturers to the development of the game physics.
Official Soundtrack: All 17 tracks from the official RIDE soundtrack (in .mp3 format) to listen to wherever you are.
Sébastien Loeb Rally Evo 2nd Dev Diary
Sébastien Loeb Rally Evo Dev Diary #2
Check out the 2nd edition to the upcoming Sébastien Loeb Rally Evo. Let us know what your excited about in this new dirt rally sim.
Sector3 Custom Championship w/ CTS-V
RaceRoom Custom Championship Preview
Check out Sector 3/RaceRoom preview of creating your own custom championship while show casing the soon to be Cadillac CTS-V. Many of us are really looking forward to this addition of creating your own custom championship as it will really add some great replay value. I would imagine there will be some great online championship battles going on after this release. Can't wait!
Friday, March 13, 2015
Wednesday, March 11, 2015
Ride Moves to March 27th 2015
To help silence the rumors Milestone announced on Twitter today that Ride will be moved a week out from 20th of March to now the 27th of March 2015.
Not to bad really as the Ride demo comes out for us to play a week before March 18th 2015 on Steam and PS4 with Xbox One following shortly after by a few days, Milestone says.
Come on Milestone, I'm ready to RIDE!
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