Friday, November 21, 2014

The Crew talks about Hands on wheel

Check out what the crew is offering. I myself can't wait to play this on PC with my Sim Rig setup!


HANDS ON THE WHEEL!

11/21/2014 12:00
Greetings drivers,
10 days are separating you from the launch and having access to the entire game, and today we’d like to take some time to shed more light on an essential topic, the handling.
The Crew being a racing game, it’s natural to compare it to other games of the same genre, but The Crew is also an RPG and until today, most of you have seen only the 10 first levels so let’s see a little more.
The Crew’s driving modes: 
As many of you already know it, the game offers from the start three types of driving: All Driving help, Sport and Hardcore.
  


Using a game Pad
All Driving Help
Sport Mode
Hardcore Mode
Steering Speed Help
On
On
On
Counter Steering Help
On
On
Off
ABS
On
On
On
Traction Control
On
Off
Off

Using a Steering wheel
All Driving Help
Sport Mode
Hardcore Mode
Steering Speed Help
Off
Off
Off
Counter Steering Help
Off
Off
Off
ABS
On
On
On
Traction Control
On
Off
Off

So if you have been trying to drift in a “Full Help” mode, you will be having difficulties to do so as this mode is made to help you keep the most stable driving.

Naturally, we understand that some players were used to a certain type of handling in other racing game.
Because of that, everyone will be able to adjust several options in the “Controls” menu to find the exact feeling they used to have on other games.


You’ll find the “Controls” menu in the main “Options” menu and here is what you can tune:
  • The gearbox (Automatic / Manual).
  • Vibration.
  • Steering sensitivity.
  • Steering linearity.
  • Steering speed factor.
  • Steering dead zone.
  • Throttle linearity.
  • Brake linearity.
  • Cockpit camera animation.
 
The evolution of the cars and the handling:
As explained before, The Crew is an RPG, which means that you will be able to upgrade your car by getting more experience and superior parts.

As you know, there are 11 parts that impacts your performances.



Among those parts, there are four main ones that have a direct impact on your handling, and here they are:
    

  • The weight reduction.
  • The tires.
  • The suspensions.
  • The differential.

During all of our betas, all the testers were capped at the Player Level 10, and a Car Level that could hardly reach more than 200.
Once the game is out, all players will be able to reach the Player level 50 and a Car level max of 1299, and here is how it will impact your parts and thus the handling.

Keep in mind that the car level isn’t linked to these 4 parts only, but those are the one that have the main impact on the handling.
Now that you have this in mind, let’s tackle the other aspects of the game that will impact your car behaviour, and allow you to personalize the global performance of your vehicle.
The Perks
The perks act like “Talents” and allow you to personalize your global experience. Each time a player levels up he earns a Perk point which can be used to unlock Perks.
Among those are some that will impact your car performances and here are some examples.
Like a Glove” Increase your car’s handling
Each NPC has a range of Perks available to purchase and some of them will help you get a performance boost. On the 2nd of December, you will be able to find out about the others!
The Bonus Parts First, let’s get a reminder regarding the “Car Parts”.
Each time a player succeeds in a “Skill challenge” or a “Mission” he will be rewarded with a Car Part (one of the 11 mentioned at the beginning of the news) with a rarity that will vary from “Bronze”, “Silver” to “Gold” and “Platinum” (at level 50 only for Platinum).

On top of these parts, we wanted to add some bonus that will allow every player to get a specialization.
These bonuses will accompany the parts: “Silver”, "Gold" and “Platinum” and here are they:
  • Acceleration
  • Top Speed
  • Grip
  • Braking






What does it mean in the end? This means that several players can have the exact 11 same Silver,Gold orPlatinum parts but with different bonuses. One picking a full “Acceleration” bonus for all his parts, another choosing only the “Braking” bonus, or maybe going for a mix of the different bonuses.
In the end, each player will be able to customize and personalize his car in every single aspect!
We hope you now have all the knowledge to get the best out of your cars!
See you very soon on the roads.
#NeverDriveAlone
The Crew Team

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