Monday, March 16, 2015

Assetto Corsa Dream Pack Quick Look

Assetto Corsa Dream Pack Quick Look

Assetto Corsa new Dream Pack DLC is dreamy, but is plagued with slow load times and sporadic AI. The Ai is pretty good as long as your not stopping on the race line. As seen in the video you will see Ai sandwich me in on both sides of a turn and also stack up behind me when I blow my engine an I purposely stay on the race line.


Other times the Ai is offering up some really intense racing keeping pressure on me and just waiting for the opportunity to make a pass on me. It's like I said sporadic, but so is allot of sim racing games I play.

Assetto Corsa does offer up some beautiful graphics and interiors, plus the 10 new rides and a laser scan of Nurburgring in 3 layouts with the DLC which for me is worth the $10 Pre-Order alone. The new AC version 1.1 brings a slew of improvements (see below channel log ), but what is mostly noticeable for me is the improved physics especially noticed on the Nurburgring track, but I felt more (FF) force feed back on all the tracks I raced on. I could just tell what the car was doing better now making corrections easier to handle.

The in car sounds seems to be tweaked as well and they sound oh so better along with improved motion for my Track IR enabling me to pick a much more sane setting for camera rotation speed (3 from 7) all while allowing me to see more of my surrounding then ever before.

Also notable is the tire smoke. Who doesn't like allot of it. Well it looks great and doesn't seem to slow my GPU down at all. Did I mention Flags. Well seems you will see these pop up in the top left of the screen showing checkered, white, yellow and black. Nice addition that helps draw me into the race more.

Oh I almost forgot. The new weather changes. Select for a heavy fog, light fog, clear, mid clear, light clouds, heavy clouds. I think I got them all. Man this really adds some cool immersion to your race. The heavy fog is down right spooky on some tracks.

My only request now would be custom championship races and allot more programmable buttons for the slide out in game menu. I'm not a fan of the slide out so if I could map most these functions to my button box that would be great!

All in all Assetto Corsa Dream Pack 1 coupled with the Version 1.1 update is a huge step in the right directions. Improved physics, sound, Track IR, more cars, laser scanned Nurburgring and much more! It's a must have Sim for any car loving Sim Racer out there.

Go Download It Now!

Changelog Assetto Corsa 1.1
- Added ai-hints
- New penalty system
- Added Kick Quorum to the server
- Fixed sound pops and clicks for some cars engines
- Fixed traction control sound events
- Fixed Tatuus FA01 limiter sound
- Improved sound dynamics under load for some cars
- Launcher: more graceful handling of missing/problematic content
- Launcher default theme: personal best time grid filtering by car/track added
- Fixed blank resolution box
- Fixed missing sound events
- Fixed crashes volume
- Reworked envelopment for interior and exterior sounds
- Higher exterior volume for surround speaker configurations
- Fixed tyre fake shadows in slowmo replay
- Improved AI
- Added custom head movements per car (driver3d.ini)
- Driver helmet/head now cast shadows in onboard camera
- Added custom weather selection
- Improved Pedals App
- Rendering performance optimizations
- Particle rendering optimiziations
- Render Stats form now features units
- Added "final" damage for high speed impacts
- Added quality settings to replay that allow up to 4x longer replays
- Fixed driver shift preload animation at race start
- Fixed camera car not using FOV value
- Fixed AI choosing wrong (slow) tyres
- Updated FMod to 1.05.13
- Updated Fmod SDK project (minor envelopment improvements)
- Tweaked exterior reverb parameters
- Tweaked envelopment values for some sound events
- Improved positional surface sounds
- Fixed wind and tyre rolling noise
- Fixed doppler effect for rev limiter and horn
- Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini
- AI race starts greatly improved
- Fixed wrong shadow resolution when moving through F6 camera car cameras
- Fixed graphics not following dynamic track grip levels in Multiplayer
- Fixed "fast" height evaluation for validating setup ignoring tyre pressure
- FPS caps is now compatible with the new 1ms resolution timer
- Suicidal server admins are now a protected species and not allowed to kick themselves anymore
- Adjusted fuel consumption for most of the cars
- UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI
- Added 4WD simulation in drivetrain.ini
- Added live axle suspension geometry
- [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.
- AC now support multiple configurations on circuits
- A to B gameplay options for hillclimb tracks and specific circuits that support.
- Tyre pressures can now be shown in digital_instruments.ini
- Limited static weather situations can now be selected from the UI. Weather is also moddable.
- Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.
- Customizable TrackIR rotation range.
- Chat window now supports full Unicode charset








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